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モバイルゲーム世界市場の発展状況と動向 2024-2030

英文タイトル: Global Mobile Games Market Insights, Forecast to 2030

モバイルゲーム世界市場の発展状況と動向 2024-2030
  • レポートID:278610
  • 発表時期:2024-04-25
  • 訪問回数:751
  • ページ数:114
  • レポート形式:PDF
  • レポート言語:英語、日本語
  • グラフ数:140
  • レポートカテゴリ: ソフト及び商業サービス

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biaoTi

概要

本報告書はモバイルゲーム市場規模の世界市場の概要を紹介します。2019~2023年の歴史的な市場収益データ、2024年の予想、および2030年までのCAGRの予測を含む世界市場動向の分析。レポートはモバイルゲームの主要メーカーを詳細に分析し、地域別・国別の収益プロフィールを明らかにしています。 本レポートでは特に、主要地域/国別のセグメントとサブセグメントについて、将来の市場ポテンシャルの探索と予測に焦点を当てています。 複数の地域にわたる包括的なデータと市場価値分析により、読者は包括的かつ詳細な市場洞察を得ることができます。

世界のモバイルゲーム市場の主な参加者である企業概要、収益、粗利益率、ポートフォリオ、地理的位置、重要な発展について、次のパラメータに基づいて説明します。レポートはモバイルゲームのメーカー、地域、種類と端末業界の角度から世界と主要地域の市場現状と将来性を研究した、このレポートでは、世界と主要地域のトップメーカーを分析し、タイプとアプリケーション/端末業界別にモバイルゲーム市場を分類しています。本研究に含まれる主な企業は:Supercell、Niantic、Machine Zone、Big Fish Games、Gameloft、Tencent Games、King、Fruit Ninja、Imangi Studios、Nintendo、EA、Bandai Namco、Epic Games、Playrix、IGG、SEGA、Mojang

地域別市場区分、地域別分析は以下の通り:
    アメリカとカナダ
    中国
    アジア
    ヨーロッパ
    中東、アフリカ、ラテンアメリカ

タイプ別市場セグメント:
Single Player Games
MMO

用途別の市場セグメント:
Children (< 13 Years Old)
Teenagers (13 ~ 17 Years Old)
Adult (≥18 Years Old)

レポートの詳細内容
世界のモバイルゲーム市場の現状と将来について、グローバルの主要地域を中心に包括的に分析しています。 当レポートでは、多角的な分析を通じて、市場プレイヤー、地域分布、モバイルゲームタイプ、最終用途アプリケーションなどの主要分野を掘り下げ、読者に包括的な市場洞察を提供しています。 レポートは主要企業のモバイルゲーム収益、市場シェア、業界ランキング、2019年から2024年までのデータに焦点を当てています。世界のモバイルゲーム市場における主要なステークホルダーの特定、最近の動向とセグメント収益に基づいて競争状況と市場ポジショニングの分析。また、当レポートでは、世界市場の主要プレイヤーを特定し、プロファイルを作成するとともに、モバイルゲーム市場を綿密に分類・応用することで、読者が市場構造とダイナミクスをより正確に把握できるようにし、十分な情報に基づいた意思決定と戦略立案に強力なサポートを提供しています。

モバイルゲームのレポートは2019年から2030年までのタイプ別およびアプリケーション別、収益、成長率別のセグメントデータを分析します。収益、予測成長傾向、アプリケーション、およびエンドユーザー業界の市場規模を評価および予測します。

章の概要
1章:モバイルゲームのレポートの報告範囲、各セグメントの市場規模、将来の開発可能性などを含む、さまざまな市場セグメント(製品タイプ、用途など)のエグゼクティブサマリーを紹介します。市場の現状と、短期から中期、および長期的な進化の可能性をハイレベルに見ることができます。(20192030
2章:モバイルゲームの世界及び地域レベルでの売上高。各地域とその主要国の市場規模と発展の可能性を定量的に分析し、世界各国の市場発展、今後の発展展望、市場空間、生産能力などを紹介する。また、市場ダイナミクス、市場の最新動向、市場の推進要因と制限要因、業界企業が直面する課題とリスク、業界の関連政策の分析などを紹介しています。(20192030
3モバイルゲーム企業の競争状況、収益、市場シェアと業界ランキング、最新の開発計画、合併・買収情報などの詳細分析。(20192030
4章:各市場セグメントの収益と開発の可能性をカバーし、種類別のさまざまな市場セグメントの分析を提供し、読者がさまざまな市場セグメントでブルーオーシャン市場を見つけるのに役立ちます。(20192024
5章:モバイルゲームの各市場セグメントの収益と開発の可能性をカバーするアプリケーション別のさまざまな市場セグメントの分析を提供し、読者がさまざまな下流市場でブルーオーシャン市場を見つけるのに役立ちます。(20192030
6章:北米(米国、カナダ)のタイプ別、アプリケーション別、国別、各セグメントの収益。(20192030
7章:ヨーロッパのタイプ別、アプリケーション別、国別、各セグメントの収益。(20192030
8章:中国の種類別、および用途別、各セグメントの収益。(20192030
9章アジア(中国を除く)の種類別、用途別、地域別、セグメントごとの収益。(20192030
10章:中東、アフリカ、ラテンアメリカの種類別、アプリケーション別、国別、各セグメントの収益。(20192030
11章:モバイルゲームの主要企業の概要を提供し、製品の説明と仕様、モバイルゲームの収益、粗利益率、最近の展開など、市場の主要企業の基本状況を詳細に紹介します。(20192024
12章:アナリストの見解/結論

biaoTi

概要

A mobile game is a video game played on a feature phone, smartphone/tablet, smartwatch, PDA, portable media player or graphing calculator. 
Market Analysis and Insights: Global Mobile Games Market
The global Mobile Games market is projected to grow from US$ 40220 million in 2024 to US$ 46160 million by 2030, at a Compound Annual Growth Rate (CAGR) of 2.3% during the forecast period.
The US & Canada market for Mobile Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The China market for Mobile Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The Europe market for Mobile Games is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The global key companies of Mobile Games include Supercell, Niantic, Machine Zone, Big Fish Games, Gameloft, Tencent Games, King, Fruit Ninja and Imangi Studios, etc. In 2023, the global top five players had a share approximately % in terms of revenue.
Mobile Games is widely used in various fields, such as Children (< 13 Years Old), Teenagers (13 ~ 17 Years Old) and Adult (≥18 Years Old),, etc. Children (< 13 Years Old) provides greatest supports to the Mobile Games industry development. In 2023, global % revenue of Mobile Games went into Children (< 13 Years Old) filed and the proportion will reach to % in 2030. 
Report Covers:
This report presents an overview of global market for Mobile Games market size. Analyses of the global market trends, with historic market revenue data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030. 
This report researches the key producers of Mobile Games, also provides the revenue of main regions and countries. Highlights of the upcoming market potential for Mobile Games, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Mobile Games revenue, market share and industry ranking of main companies, data from 2019 to 2024. Identification of the major stakeholders in the global Mobile Games market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type and by Application, revenue, and growth rate, from 2019 to 2030. Evaluation and forecast the market size for Mobile Games revenue, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Supercell, Niantic, Machine Zone, Big Fish Games, Gameloft, Tencent Games, King, Fruit Ninja and Imangi Studios, etc.

Market Segmentation
By Company
    Supercell
    Niantic
    Machine Zone
    Big Fish Games
    Gameloft
    Tencent Games
    King
    Fruit Ninja
    Imangi Studios
    Nintendo
    EA
    Bandai Namco
    Epic Games
    Playrix
    IGG
    SEGA
    Mojang

Segment by Type
    Single Player Games
    MMO

Segment by Application
    Children (< 13 Years Old)
    Teenagers (13 ~ 17 Years Old)
    Adult (≥18 Years Old)

By Region
    North America
        United States
        Canada
    Europe
        Germany
        France
        UK
        Italy
        Russia
        Nordic Countries
        Rest of Europe
    China
    Asia (excluding China)
        Japan
        South Korea
        China Taiwan
       Southeast Asia
        India
    Latin America, Middle East & Africa
        Brazil
        Mexico
        Turkey
        Israel
        GCC Countries

Chapter Outline
Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (product type, application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Revenue of Mobile Games in global and regional level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world. This section also introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by companies in the industry, and the analysis of relevant policies in the industry.
Chapter 3: Detailed analysis of Mobile Games companies’ competitive landscape, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the revenue, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, revenue for each segment.
Chapter 8: China by Type, and by Application, revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, revenue for each segment.
Chapter 11: Provides profiles of key companies, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Mobile Games revenue, gross margin, and recent development, etc.
Chapter 12: Analyst's Viewpoints/Conclusions
biaoTi

総目録

1 Report Overview
1.1 Study Scope
1.2 Market Analysis by Type
1.2.1 Global Mobile Games Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 Single Player Games
1.2.3 MMO
1.3 Market by Application
1.3.1 Global Mobile Games Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Children (< 13 Years Old)
1.3.3 Teenagers (13 ~ 17 Years Old)
1.3.4 Adult (≥18 Years Old)
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered

2 Global Growth Trends
2.1 Global Mobile Games Market Perspective (2019-2030)
2.2 Global Mobile Games Growth Trends by Region
2.2.1 Mobile Games Market Size by Region: 2019 VS 2023 VS 2030
2.2.2 Mobile Games Historic Market Size by Region (2019-2024)
2.2.3 Mobile Games Forecasted Market Size by Region (2025-2030)
2.3 Mobile Games Market Dynamics
2.3.1 Mobile Games Industry Trends
2.3.2 Mobile Games Market Drivers
2.3.3 Mobile Games Market Challenges
2.3.4 Mobile Games Market Restraints

3 Competition Landscape by Key Players
3.1 Global Revenue Mobile Games by Players
3.1.1 Global Mobile Games Revenue by Players (2019-2024)
3.1.2 Global Mobile Games Revenue Market Share by Players (2019-2024)
3.2 Global Mobile Games Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.3 Global Key Players of Mobile Games, Ranking by Revenue, 2022 VS 2023 VS 2024
3.4 Global Mobile Games Market Concentration Ratio
3.4.1 Global Mobile Games Market Concentration Ratio (CR5 and HHI)
3.4.2 Global Top 10 and Top 5 Companies by Mobile Games Revenue in 2023
3.5 Global Key Players of Mobile Games Head office and Area Served
3.6 Global Key Players of Mobile Games, Product and Application
3.7 Global Key Players of Mobile Games, Date of Enter into This Industry
3.8 Mergers & Acquisitions, Expansion Plans

4 Mobile Games Breakdown Data by Type
4.1 Global Mobile Games Historic Market Size by Type (2019-2024)
4.2 Global Mobile Games Forecasted Market Size by Type (2025-2030)

5 Mobile Games Breakdown Data by Application
5.1 Global Mobile Games Historic Market Size by Application (2019-2024)
5.2 Global Mobile Games Forecasted Market Size by Application (2025-2030)

6 North America
6.1 North America Mobile Games Market Size (2019-2030)
6.2 North America Mobile Games Market Size by Type
6.2.1 North America Mobile Games Market Size by Type (2019-2024)
6.2.2 North America Mobile Games Market Size by Type (2025-2030)
6.2.3 North America Mobile Games Market Share by Type (2019-2030)
6.3 North America Mobile Games Market Size by Application
6.3.1 North America Mobile Games Market Size by Application (2019-2024)
6.3.2 North America Mobile Games Market Size by Application (2025-2030)
6.3.3 North America Mobile Games Market Share by Application (2019-2030)
6.4 North America Mobile Games Market Size by Country
6.4.1 North America Mobile Games Market Size by Country: 2019 VS 2023 VS 2030
6.4.2 North America Mobile Games Market Size by Country (2019-2024)
6.4.3 North America Mobile Games Market Size by Country (2025-2030)
6.4.4 U.S.
6.4.5 Canada

7 Europe
7.1 Europe Mobile Games Market Size (2019-2030)
7.2 Europe Mobile Games Market Size by Type
7.2.1 Europe Mobile Games Market Size by Type (2019-2024)
7.2.2 Europe Mobile Games Market Size by Type (2025-2030)
7.2.3 Europe Mobile Games Market Share by Type (2019-2030)
7.3 Europe Mobile Games Market Size by Application
7.3.1 Europe Mobile Games Market Size by Application (2019-2024)
7.3.2 Europe Mobile Games Market Size by Application (2025-2030)
7.3.3 Europe Mobile Games Market Share by Application (2019-2030)
7.4 Europe Mobile Games Market Size by Country
7.4.1 Europe Mobile Games Market Size by Country: 2019 VS 2023 VS 2030
7.4.2 Europe Mobile Games Market Size by Country (2019-2024)
7.4.3 Europe Mobile Games Market Size by Country (2025-2030)
7.4.3 Germany
7.4.4 France
7.4.5 U.K.
7.4.6 Italy
7.4.7 Russia
7.4.8 Nordic Countries

8 China
8.1 China Mobile Games Market Size (2019-2030)
8.2 China Mobile Games Market Size by Type
8.2.1 China Mobile Games Market Size by Type (2019-2024)
8.2.2 China Mobile Games Market Size by Type (2025-2030)
8.2.3 China Mobile Games Market Share by Type (2019-2030)
8.3 China Mobile Games Market Size by Application
8.3.1 China Mobile Games Market Size by Application (2019-2024)
8.3.2 China Mobile Games Market Size by Application (2025-2030)
8.3.3 China Mobile Games Market Share by Application (2019-2030)

9 Asia (excluding China)
9.1 Asia Mobile Games Market Size (2019-2030)
9.2 Asia Mobile Games Market Size by Type
9.2.1 Asia Mobile Games Market Size by Type (2019-2024)
9.2.2 Asia Mobile Games Market Size by Type (2025-2030)
9.2.3 Asia Mobile Games Market Share by Type (2019-2030)
9.3 Asia Mobile Games Market Size by Application
9.3.1 Asia Mobile Games Market Size by Application (2019-2024)
9.3.2 Asia Mobile Games Market Size by Application (2025-2030)
9.3.3 Asia Mobile Games Market Share by Application (2019-2030)
9.4 Asia Mobile Games Market Size by Region
9.4.1 Asia Mobile Games Market Size by Region: 2019 VS 2023 VS 2030
9.4.2 Asia Mobile Games Market Size by Region (2019-2024)
9.4.3 Asia Mobile Games Market Size by Region (2025-2030)
9.4.4 Japan
9.4.5 South Korea
9.4.6 China Taiwan
9.4.7 Southeast Asia
9.4.8 India
9.4.9 Australia

10 Middle East, Africa, and Latin America
10.1 Middle East, Africa, and Latin America Mobile Games Market Size (2019-2030)
10.2 Middle East, Africa, and Latin America Mobile Games Market Size by Type
10.2.1 Middle East, Africa, and Latin America Mobile Games Market Size by Type (2019-2024)
10.2.2 Middle East, Africa, and Latin America Mobile Games Market Size by Type (2025-2030)
10.2.3 Middle East, Africa, and Latin America Mobile Games Market Share by Type (2019-2030)
10.3 Middle East, Africa, and Latin America Mobile Games Market Size by Application
10.3.1 Middle East, Africa, and Latin America Mobile Games Market Size by Application (2019-2024)
10.3.2 Middle East, Africa, and Latin America Mobile Games Market Size by Application (2025-2030)
10.3.3 Middle East, Africa, and Latin America Mobile Games Market Share by Application (2019-2030)
10.4 Middle East, Africa, and Latin America Mobile Games Market Size by Country
10.4.1 Middle East, Africa, and Latin America Mobile Games Market Size by Country: 2019 VS 2023 VS 2030
10.4.2 Middle East, Africa, and Latin America Mobile Games Market Size by Country (2019-2024)
10.4.3 Middle East, Africa, and Latin America Mobile Games Market Size by Country (2025-2030)
10.4.4 Brazil
10.4.5 Mexico
10.4.6 Turkey
10.4.7 Saudi Arabia
10.4.8 Israel
10.4.9 GCC Countries

11 Key Players Profiles
11.1 Supercell
11.1.1 Supercell Company Details
11.1.2 Supercell Business Overview
11.1.3 Supercell Mobile Games Introduction
11.1.4 Supercell Revenue in Mobile Games Business (2019-2024)
11.1.5 Supercell Recent Developments
11.2 Niantic
11.2.1 Niantic Company Details
11.2.2 Niantic Business Overview
11.2.3 Niantic Mobile Games Introduction
11.2.4 Niantic Revenue in Mobile Games Business (2019-2024)
11.2.5 Niantic Recent Developments
11.3 Machine Zone
11.3.1 Machine Zone Company Details
11.3.2 Machine Zone Business Overview
11.3.3 Machine Zone Mobile Games Introduction
11.3.4 Machine Zone Revenue in Mobile Games Business (2019-2024)
11.3.5 Machine Zone Recent Developments
11.4 Big Fish Games
11.4.1 Big Fish Games Company Details
11.4.2 Big Fish Games Business Overview
11.4.3 Big Fish Games Mobile Games Introduction
11.4.4 Big Fish Games Revenue in Mobile Games Business (2019-2024)
11.4.5 Big Fish Games Recent Developments
11.5 Gameloft
11.5.1 Gameloft Company Details
11.5.2 Gameloft Business Overview
11.5.3 Gameloft Mobile Games Introduction
11.5.4 Gameloft Revenue in Mobile Games Business (2019-2024)
11.5.5 Gameloft Recent Developments
11.6 Tencent Games
11.6.1 Tencent Games Company Details
11.6.2 Tencent Games Business Overview
11.6.3 Tencent Games Mobile Games Introduction
11.6.4 Tencent Games Revenue in Mobile Games Business (2019-2024)
11.6.5 Tencent Games Recent Developments
11.7 King
11.7.1 King Company Details
11.7.2 King Business Overview
11.7.3 King Mobile Games Introduction
11.7.4 King Revenue in Mobile Games Business (2019-2024)
11.7.5 King Recent Developments
11.8 Fruit Ninja
11.8.1 Fruit Ninja Company Details
11.8.2 Fruit Ninja Business Overview
11.8.3 Fruit Ninja Mobile Games Introduction
11.8.4 Fruit Ninja Revenue in Mobile Games Business (2019-2024)
11.8.5 Fruit Ninja Recent Developments
11.9 Imangi Studios
11.9.1 Imangi Studios Company Details
11.9.2 Imangi Studios Business Overview
11.9.3 Imangi Studios Mobile Games Introduction
11.9.4 Imangi Studios Revenue in Mobile Games Business (2019-2024)
11.9.5 Imangi Studios Recent Developments
11.10 Nintendo
11.10.1 Nintendo Company Details
11.10.2 Nintendo Business Overview
11.10.3 Nintendo Mobile Games Introduction
11.10.4 Nintendo Revenue in Mobile Games Business (2019-2024)
11.10.5 Nintendo Recent Developments
11.11 EA
11.11.1 EA Company Details
11.11.2 EA Business Overview
11.11.3 EA Mobile Games Introduction
11.11.4 EA Revenue in Mobile Games Business (2019-2024)
11.11.5 EA Recent Developments
11.12 Bandai Namco
11.12.1 Bandai Namco Company Details
11.12.2 Bandai Namco Business Overview
11.12.3 Bandai Namco Mobile Games Introduction
11.12.4 Bandai Namco Revenue in Mobile Games Business (2019-2024)
11.12.5 Bandai Namco Recent Developments
11.13 Epic Games
11.13.1 Epic Games Company Details
11.13.2 Epic Games Business Overview
11.13.3 Epic Games Mobile Games Introduction
11.13.4 Epic Games Revenue in Mobile Games Business (2019-2024)
11.13.5 Epic Games Recent Developments
11.14 Playrix
11.14.1 Playrix Company Details
11.14.2 Playrix Business Overview
11.14.3 Playrix Mobile Games Introduction
11.14.4 Playrix Revenue in Mobile Games Business (2019-2024)
11.14.5 Playrix Recent Developments
11.15 IGG
11.15.1 IGG Company Details
11.15.2 IGG Business Overview
11.15.3 IGG Mobile Games Introduction
11.15.4 IGG Revenue in Mobile Games Business (2019-2024)
11.15.5 IGG Recent Developments
11.16 SEGA
11.16.1 SEGA Company Details
11.16.2 SEGA Business Overview
11.16.3 SEGA Mobile Games Introduction
11.16.4 SEGA Revenue in Mobile Games Business (2019-2024)
11.16.5 SEGA Recent Developments
11.17 Mojang
11.17.1 Mojang Company Details
11.17.2 Mojang Business Overview
11.17.3 Mojang Mobile Games Introduction
11.17.4 Mojang Revenue in Mobile Games Business (2019-2024)
11.17.5 Mojang Recent Developments

12 Analyst's Viewpoints/Conclusions

13 Appendix
13.1 Research Methodology
13.1.1 Methodology/Research Approach
13.1.2 Data Source
13.2 Disclaimer
13.3 Author Details

biaoTi

表と図のリスト

List of Tables
    Table 1. Global Mobile Games Market Size Growth Rate by Type (US$ Million), 2019 VS 2023 VS 2030
    Table 2. Key Players of Single Player Games
    Table 3. Key Players of MMO
    Table 4. Global Mobile Games Market Size Growth Rate by Application (US$ Million), 2019 VS 2023 VS 2030
    Table 5. Global Mobile Games Market Size Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 6. Global Mobile Games Market Size by Region (2019-2024) & (US$ Million)
    Table 7. Global Mobile Games Market Share by Region (2019-2024)
    Table 8. Global Mobile Games Forecasted Market Size by Region (2025-2030) & (US$ Million)
    Table 9. Global Mobile Games Market Share by Region (2025-2030)
    Table 10. Mobile Games Market Trends
    Table 11. Mobile Games Market Drivers
    Table 12. Mobile Games Market Challenges
    Table 13. Mobile Games Market Restraints
    Table 14. Global Mobile Games Revenue by Players (2019-2024) & (US$ Million)
    Table 15. Global Mobile Games Revenue Share by Players (2019-2024)
    Table 16. Global Top Mobile Games by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Games as of 2023)
    Table 17. Global Mobile Games Industry Ranking 2022 VS 2023 VS 2024
    Table 18. Global 5 Largest Players Market Share by Mobile Games Revenue (CR5 and HHI) & (2019-2024)
    Table 19. Global Key Players of Mobile Games, Headquarters and Area Served
    Table 20. Global Key Players of Mobile Games, Product and Application
    Table 21. Global Key Players of Mobile Games, Product and Application
    Table 22. Mergers & Acquisitions, Expansion Plans
    Table 23. Global Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 24. Global Mobile Games Revenue Market Share by Type (2019-2024)
    Table 25. Global Mobile Games Forecasted Market Size by Type (2025-2030) & (US$ Million)
    Table 26. Global Mobile Games Revenue Market Share by Type (2025-2030)
    Table 27. Global Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 28. Global Mobile Games Revenue Share by Application (2019-2024)
    Table 29. Global Mobile Games Forecasted Market Size by Application (2025-2030) & (US$ Million)
    Table 30. Global Mobile Games Revenue Share by Application (2025-2030)
    Table 31. North America Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 32. North America Mobile Games Market Size by Type (2025-2030) & (US$ Million)
    Table 33. North America Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 34. North America Mobile Games Market Size by Application (2025-2030) & (US$ Million)
    Table 35. North America Mobile Games Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 36. North America Mobile Games Market Size by Country (2019-2024) & (US$ Million)
    Table 37. North America Mobile Games Market Size by Country (2025-2030) & (US$ Million)
    Table 38. Europe Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 39. Europe Mobile Games Market Size by Type (2025-2030) & (US$ Million)
    Table 40. Europe Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 41. Europe Mobile Games Market Size by Application (2025-2030) & (US$ Million)
    Table 42. Europe Mobile Games Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 43. Europe Mobile Games Market Size by Country (2019-2024) & (US$ Million)
    Table 44. Europe Mobile Games Market Size by Country (2025-2030) & (US$ Million)
    Table 45. China Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 46. China Mobile Games Market Size by Type (2025-2030) & (US$ Million)
    Table 47. China Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 48. China Mobile Games Market Size by Application (2025-2030) & (US$ Million)
    Table 49. Asia Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 50. Asia Mobile Games Market Size by Type (2025-2030) & (US$ Million)
    Table 51. Asia Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 52. Asia Mobile Games Market Size by Application (2025-2030) & (US$ Million)
    Table 53. Asia Mobile Games Growth Rate (CAGR) by Region (US$ Million): 2019 VS 2023 VS 2030
    Table 54. Asia Mobile Games Market Size by Region (2019-2024) & (US$ Million)
    Table 55. Asia Mobile Games Market Size by Region (2025-2030) & (US$ Million)
    Table 56. Middle East, Africa, and Latin America Mobile Games Market Size by Type (2019-2024) & (US$ Million)
    Table 57. Middle East, Africa, and Latin America Mobile Games Market Size by Type (2025-2030) & (US$ Million)
    Table 58. Middle East, Africa, and Latin America Mobile Games Market Size by Application (2019-2024) & (US$ Million)
    Table 59. Middle East, Africa, and Latin America Mobile Games Market Size by Application (2025-2030) & (US$ Million)
    Table 60. Middle East, Africa, and Latin America Mobile Games Growth Rate (CAGR) by Country (US$ Million): 2019 VS 2023 VS 2030
    Table 61. Middle East, Africa, and Latin America Mobile Games Market Size by Country (2019-2024) & (US$ Million)
    Table 62. Middle East, Africa, and Latin America Mobile Games Market Size by Country (2025-2030) & (US$ Million)
    Table 63. Supercell Company Details
    Table 64. Supercell Business Overview
    Table 65. Supercell Mobile Games Product
    Table 66. Supercell Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 67. Supercell Recent Developments
    Table 68. Niantic Company Details
    Table 69. Niantic Business Overview
    Table 70. Niantic Mobile Games Product
    Table 71. Niantic Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 72. Niantic Recent Developments
    Table 73. Machine Zone Company Details
    Table 74. Machine Zone Business Overview
    Table 75. Machine Zone Mobile Games Product
    Table 76. Machine Zone Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 77. Machine Zone Recent Developments
    Table 78. Big Fish Games Company Details
    Table 79. Big Fish Games Business Overview
    Table 80. Big Fish Games Mobile Games Product
    Table 81. Big Fish Games Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 82. Big Fish Games Recent Developments
    Table 83. Gameloft Company Details
    Table 84. Gameloft Business Overview
    Table 85. Gameloft Mobile Games Product
    Table 86. Gameloft Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 87. Gameloft Recent Developments
    Table 88. Tencent Games Company Details
    Table 89. Tencent Games Business Overview
    Table 90. Tencent Games Mobile Games Product
    Table 91. Tencent Games Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 92. Tencent Games Recent Developments
    Table 93. King Company Details
    Table 94. King Business Overview
    Table 95. King Mobile Games Product
    Table 96. King Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 97. King Recent Developments
    Table 98. Fruit Ninja Company Details
    Table 99. Fruit Ninja Business Overview
    Table 100. Fruit Ninja Mobile Games Product
    Table 101. Fruit Ninja Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 102. Fruit Ninja Recent Developments
    Table 103. Imangi Studios Company Details
    Table 104. Imangi Studios Business Overview
    Table 105. Imangi Studios Mobile Games Product
    Table 106. Imangi Studios Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 107. Imangi Studios Recent Developments
    Table 108. Nintendo Company Details
    Table 109. Nintendo Business Overview
    Table 110. Nintendo Mobile Games Product
    Table 111. Nintendo Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 112. Nintendo Recent Developments
    Table 113. EA Company Details
    Table 114. EA Business Overview
    Table 115. EA Mobile Games Product
    Table 116. EA Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 117. EA Recent Developments
    Table 118. Bandai Namco Company Details
    Table 119. Bandai Namco Business Overview
    Table 120. Bandai Namco Mobile Games Product
    Table 121. Bandai Namco Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 122. Bandai Namco Recent Developments
    Table 123. Epic Games Company Details
    Table 124. Epic Games Business Overview
    Table 125. Epic Games Mobile Games Product
    Table 126. Epic Games Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 127. Epic Games Recent Developments
    Table 128. Playrix Company Details
    Table 129. Playrix Business Overview
    Table 130. Playrix Mobile Games Product
    Table 131. Playrix Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 132. Playrix Recent Developments
    Table 133. IGG Company Details
    Table 134. IGG Business Overview
    Table 135. IGG Mobile Games Product
    Table 136. IGG Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 137. IGG Recent Developments
    Table 138. SEGA Company Details
    Table 139. SEGA Business Overview
    Table 140. SEGA Mobile Games Product
    Table 141. SEGA Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 142. SEGA Recent Developments
    Table 143. Mojang Company Details
    Table 144. Mojang Business Overview
    Table 145. Mojang Mobile Games Product
    Table 146. Mojang Revenue in Mobile Games Business (2019-2024) & (US$ Million)
    Table 147. Mojang Recent Developments
    Table 148. Research Programs/Design for This Report
    Table 149. Key Data Information from Secondary Sources
    Table 150. Key Data Information from Primary Sources
List of Figures
    Figure 1. Global Mobile Games Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 2. Global Mobile Games Market Share by Type: 2023 VS 2030
    Figure 3. Single Player Games Features
    Figure 4. MMO Features
    Figure 5. Global Mobile Games Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 6. Global Mobile Games Market Share by Application: 2023 VS 2030
    Figure 7. Children (< 13 Years Old) Case Studies
    Figure 8. Teenagers (13 ~ 17 Years Old) Case Studies
    Figure 9. Adult (≥18 Years Old) Case Studies
    Figure 10. Mobile Games Report Years Considered
    Figure 11. Global Mobile Games Market Size (US$ Million), Year-over-Year: 2019-2030
    Figure 12. Global Mobile Games Market Size, (US$ Million), 2019 VS 2023 VS 2030
    Figure 13. Global Mobile Games Market Share by Region: 2023 VS 2030
    Figure 14. Global Mobile Games Market Share by Players in 2023
    Figure 15. Global Top Mobile Games Players by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Games as of 2023)
    Figure 16. The Top 10 and 5 Players Market Share by Mobile Games Revenue in 2023
    Figure 17. North America Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 18. North America Mobile Games Market Share by Type (2019-2030)
    Figure 19. North America Mobile Games Market Share by Application (2019-2030)
    Figure 20. North America Mobile Games Market Share by Country (2019-2030)
    Figure 21. United States Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 22. Canada Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 23. Europe Mobile Games Market Size YoY (2019-2030) & (US$ Million)
    Figure 24. Europe Mobile Games Market Share by Type (2019-2030)
    Figure 25. Europe Mobile Games Market Share by Application (2019-2030)
    Figure 26. Europe Mobile Games Market Share by Country (2019-2030)
    Figure 27. Germany Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 28. France Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 29. U.K. Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 30. Italy Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 31. Russia Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 32. Nordic Countries Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 33. China Mobile Games Market Size YoY (2019-2030) & (US$ Million)
    Figure 34. China Mobile Games Market Share by Type (2019-2030)
    Figure 35. China Mobile Games Market Share by Application (2019-2030)
    Figure 36. Asia Mobile Games Market Size YoY (2019-2030) & (US$ Million)
    Figure 37. Asia Mobile Games Market Share by Type (2019-2030)
    Figure 38. Asia Mobile Games Market Share by Application (2019-2030)
    Figure 39. Asia Mobile Games Market Share by Region (2019-2030)
    Figure 40. Japan Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 41. South Korea Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 42. China Taiwan Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 43. Southeast Asia Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 44. India Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 45. Australia Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 46. Middle East, Africa, and Latin America Mobile Games Market Size YoY (2019-2030) & (US$ Million)
    Figure 47. Middle East, Africa, and Latin America Mobile Games Market Share by Type (2019-2030)
    Figure 48. Middle East, Africa, and Latin America Mobile Games Market Share by Application (2019-2030)
    Figure 49. Middle East, Africa, and Latin America Mobile Games Market Share by Country (2019-2030)
    Figure 50. Brazil Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 51. Mexico Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 52. Turkey Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 53. Saudi Arabia Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 54. Israel Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 55. GCC Countries Mobile Games Market Size YoY Growth (2019-2030) & (US$ Million)
    Figure 56. Supercell Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 57. Niantic Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 58. Machine Zone Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 59. Big Fish Games Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 60. Gameloft Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 61. Tencent Games Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 62. King Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 63. Fruit Ninja Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 64. Imangi Studios Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 65. Nintendo Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 66. EA Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 67. Bandai Namco Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 68. Epic Games Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 69. Playrix Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 70. IGG Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 71. SEGA Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 72. Mojang Revenue Growth Rate in Mobile Games Business (2019-2024)
    Figure 73. Bottom-up and Top-down Approaches for This Report
    Figure 74. Data Triangulation
    Figure 75. Key Executives Interviewed
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