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モバイルゲームパッド世界市場の発展状況と動向 2024-2030

英文タイトル: Global Mobile Game Handle Market Insights, Forecast to 2030

モバイルゲームパッド世界市場の発展状況と動向 2024-2030
  • レポートID:248930
  • 発表時期:2024-04-19
  • 訪問回数:114
  • ページ数:111
  • レポート形式:PDF
  • レポート言語:英語、日本語
  • グラフ数:131
  • レポートカテゴリ: 消費財

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biaoTi

概要

本報告書は、モバイルゲームパッドの世界市場、容量、生産量、収益、価格の概要を紹介します。2019~2023年の歴史的な市場収益/売上データ、2024年の予想、および2030年までのCAGRの予測を含む世界市場動向の分析。本レポートはメーカー、地域、製品の種類と端末業界の角度から世界と主要地域の市場現状と将来性を研究した、このレポートでは、世界と主要地域のトップメーカーを分析し、製品タイプとアプリケーション/端末業界別にモバイルゲームパッド市場を分類しています。

本レポートでは世界のモバイルゲームパッド市場の主な参加者として、企業概要、販売数量、収益、価格、粗利益率、ポートフォリオ、地理的位置、重要な発展を次のパラメータに基づいて紹介します。本研究に含まれる主な企業は:Mad Catz、Sony、MOGA、NVIDIA、Nyko、Razer、8Bitdo、Ipega、Wamo、GameKlip、SteelSeries

レポートはモバイルゲームパッドの主要生産者を調査し、主要地域や国の消費状況も提供します。モバイルゲームパッドの今後の市場の可能性のハイライト、およびこの市場をさまざまなセグメントおよびサブセグメントに予測するための主要な地域/国の焦点。アメリカとカナダ、中国、アジア、ヨーロッパ、中東、アフリカ、ラテンアメリカ、およびその他の国の国別データと市場価値分析。

2019年から2030年までのタイプ別および用途別、売上高、収益、価格別のセグメントデータを分析します。

タイプ別市場セグメント:
Andriod
IOS

用途別の市場セグメント:
Competition
Entertainment

レポートの詳細内容
本レポートは、世界のモバイルゲームパッド市場の現状と将来展望を包括的に分析し、グローバルの主要地域における開発動向の綿密な調査を通じて、読者に包括的な市場分析を提示するものであります。市場の全体像を把握するために、プレイヤー、地域、製品タイプ、最終産業を網羅した多角的な分析を提供しています。さらに、世界市場のトッププレイヤーを特定し、プロファイルを作成するとともに、製品タイプや用途/最終産業に基づいてモバイルゲームパッド市場を細分化しています。この分類と応用により、市場の構造とダイナミクスをより深く理解することができ、情報に基づいた意思決定と戦略立案が可能になります。

一. 生産面では、2019年から2024年まで、そして2030年までの予測として、メーカー別、地域別(地域レベル、国レベル)のモバイルゲームパッド生産量、成長率、市場シェアを調査している。

二. 消費面では、モバイルゲームパッドの売上高を地域別(地域レベル・国レベル)、企業別、種類別、用途別に焦点を当てています。2019年から2024年まで、2030年までの予測。

三.主要メーカーのモバイルゲームパッド売上高、収益、市場シェア、業界ランキング、2019年から2024年までのデータに焦点を当てています。世界のモバイルゲームパッド市場における主要なステークホルダーの特定、最近の動向とセグメント収益に基づいて競争状況と市場ポジショニングの分析。

四.本モバイルゲームパッドのレポートでは関係者が市場の競争状況を包括的に理解し、事業戦略や市場戦略を的確に立てるのに役立つ洞察を提供することを目的としています。 売上高、成長動向、生産技術、用途、エンドユーザー産業の市場規模に関する詳細な評価と予測を提供し、意思決定者に強力なデータサポートを提供します。

章の概要

1章:モバイルゲームパッドのレポート範囲、各市場セグメントの市場規模、将来の開発可能性などを含む、さまざまな市場セグメントのエグゼクティブサマリー(タイプ別およびアプリケーション別など)を紹介します。市場の現状と、短期から中期、および長期的な進化の可能性を高度に見ることができます。(20192030
2章: モバイルゲームパッドの世界と主要生産者(地域/国)の生産/アウトプット。各生産者の生産量と今後6年間の発展可能性を定量的に分析しています。(20192030
3章:世界、地域、国レベルにおけるモバイルゲームパッドの売上(消費)、収益。各地域とその主要国の市場規模と発展の可能性を定量的に分析し、世界の各国の市場発展、将来の発展の見通し、市場空間を紹介します。(20192030
4モバイルゲームパッドメーカーの競争状況、価格、売上高、収益、市場シェアと業界ランキング、最新の開発計画、合併、買収情報などの詳細分析。(20192024
5章:モバイルゲームパッドの各市場セグメントの売上高、収益、平均価格、および開発可能性をカバーした種類別のさまざまな市場セグメントの分析を提供し、読者がさまざまな市場セグメントでブルーオーシャン市場を見つけるのに役立ちます。(20192030
6章:アプリケーション別の様々な市場セグメントの分析を提供し、各市場セグメントの売上高、収益、平均価格、発展の可能性をカバーし、読者が異なる下流市場でのブルーオーシャン市場を見つけるのに役立ちます。(20192030
7章:北米(米国・カナダ):タイプ別、用途別、国別、セグメント別の売上高、収益。(20192030
8章:ヨーロッパ:タイプ別、用途別、国別、セグメント別の売上高と収益。(20192030
9章:中国:タイプ別、アプリケーション別、セグメント別の売上高、収益。(20192030
10章:アジア(中国を除く):タイプ別、用途別、地域別、セグメント別の売上高、収益。(20192030
11章:中東、アフリカ、中南米:タイプ別、用途別、国別、セグメント別の売上高、収益。(20192030
12章:モバイルゲームパッドの主要メーカーの概要を提供し、製品の説明と仕様、モバイルゲームパッドの売上高、収益、価格、粗利益率、最近の発展など、市場の主要企業の基本的な状況を詳細に紹介します。(20192024
13章:産業チェーン、販売チャネル、主要原材料、販売代理店および顧客の分析。
14章:モバイルゲームパッドの市場動態、市場の最新の動向、市場の推進要因と制約要因、業界内のメーカーが直面する課題とリスク、業界内の関連政策の分析を紹介します。
15章:レポートの要点と結論。

biaoTi

概要

The global Mobile Game Handle market is projected to grow from US$ million in 2024 to US$ million by 2030, at a Compound Annual Growth Rate (CAGR) of % during the forecast period.

The US & Canada market for Mobile Game Handle is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The China market for Mobile Game Handle is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The Europe market for Mobile Game Handle is estimated to increase from $ million in 2024 to reach $ million by 2030, at a CAGR of % during the forecast period of 2025 through 2030.

The global key manufacturers of Mobile Game Handle include Mad Catz, Sony, MOGA, NVIDIA, Nyko, Razer, 8Bitdo, Ipega and Wamo, etc. In 2023, the global top five players had a share approximately % in terms of revenue.
Report Covers:
This report presents an overview of global market for Mobile Game Handle, sales, revenue and price. Analyses of the global market trends, with historic market revenue/sales data for 2019 - 2023, estimates for 2024, and projections of CAGR through 2030.
This report researches the key producers of Mobile Game Handle, also provides the sales of main regions and countries. Highlights of the upcoming market potential for Mobile Game Handle, and key regions/countries of focus to forecast this market into various segments and sub-segments. Country specific data and market value analysis for the U.S., Canada, Mexico, Brazil, China, Japan, South Korea, Southeast Asia, India, Germany, the U.K., Italy, Middle East, Africa, and Other Countries.
This report focuses on the Mobile Game Handle sales, revenue, market share and industry ranking of main manufacturers, data from 2019 to 2024. Identification of the major stakeholders in the global Mobile Game Handle market, and analysis of their competitive landscape and market positioning based on recent developments and segmental revenues. This report will help stakeholders to understand the competitive landscape and gain more insights and position their businesses and market strategies in a better way.
This report analyzes the segments data by Type, and by Application, sales, revenue, and price, from 2019 to 2030. Evaluation and forecast the market size for Mobile Game Handle sales, projected growth trends, production technology, application and end-user industry.
Descriptive company profiles of the major global players, including Mad Catz, Sony, MOGA, NVIDIA, Nyko, Razer, 8Bitdo, Ipega and Wamo, etc.

Market Segmentation
By Company
    Mad Catz
    Sony
    MOGA
    NVIDIA
    Nyko
    Razer
    8Bitdo
    Ipega
    Wamo
    GameKlip
    SteelSeries

Segment by Type
    Andriod
    IOS

Segment by Application
    Competition
    Entertainment

Segment by Region
    US & Canada
        U.S.
        Canada
    China
    Asia (excluding China)
        Japan
        South Korea
        China Taiwan
       Southeast Asia
        India
    Europe
        Germany
        France
        U.K.
        Italy
        Russia
    Latin America, Middle East & Africa
        Brazil
        Mexico
        Turkey
        Israel
        GCC Countries

Chapter Outline
Chapter 1: Introduces the report scope of the report, executive summary of different market segments (by Type, and by Application, etc), including the market size of each market segment, future development potential, and so on. It offers a high-level view of the current state of the market and its likely evolution in the short to mid-term, and long term.
Chapter 2: Sales (consumption), revenue of Mobile Game Handle in global, regional level and country level. It provides a quantitative analysis of the market size and development potential of each region and its main countries and introduces the market development, future development prospects, market space, and capacity of each country in the world.
Chapter 3: Detailed analysis of Mobile Game Handle manufacturers competitive landscape, price, sales, revenue, market share and industry ranking, latest development plan, merger, and acquisition information, etc.
Chapter 4: Provides the analysis of various market segments by Type, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different market segments.
Chapter 5: Provides the analysis of various market segments by Application, covering the sales, revenue, average price, and development potential of each market segment, to help readers find the blue ocean market in different downstream markets.
Chapter 6: North America (US & Canada) by Type, by Application and by country, sales, and revenue for each segment.
Chapter 7: Europe by Type, by Application and by country, sales, and revenue for each segment.
Chapter 8: China by Type, and by Application, sales, and revenue for each segment.
Chapter 9: Asia (excluding China) by Type, by Application and by region, sales, and revenue for each segment.
Chapter 10: Middle East, Africa, and Latin America by Type, by Application and by country, sales, and revenue for each segment.
Chapter 11: Provides profiles of key manufacturers, introducing the basic situation of the main companies in the market in detail, including product descriptions and specifications, Mobile Game Handle sales, revenue, price, gross margin, and recent development, etc.
Chapter 12: Analysis of industrial chain, sales channel, key raw materials, distributors and customers.
Chapter 13: Introduces the market dynamics, latest developments of the market, the driving factors and restrictive factors of the market, the challenges and risks faced by manufacturers in the industry, and the analysis of relevant policies in the industry.
Chapter 14: The main points and conclusions of the report.
biaoTi

総目録

1 Study Coverage
1.1 Mobile Game Handle Product Introduction
1.2 Market by Type
1.2.1 Global Mobile Game Handle Market Size Growth Rate by Type, 2019 VS 2023 VS 2030
1.2.2 Andriod
1.2.3 IOS
1.3 Market by Application
1.3.1 Global Mobile Game Handle Market Size Growth Rate by Application, 2019 VS 2023 VS 2030
1.3.2 Competition
1.3.3 Entertainment
1.4 Assumptions and Limitations
1.5 Study Objectives
1.6 Years Considered

2 Executive Summary
2.1 Global Mobile Game Handle Sales Estimates and Forecasts 2019-2030
2.2 Global Mobile Game Handle Revenue by Region
2.2.1 Global Mobile Game Handle Revenue by Region: 2019 VS 2023 VS 2030
2.2.2 Global Mobile Game Handle Revenue by Region (2019-2024)
2.2.3 Global Mobile Game Handle Revenue by Region (2025-2030)
2.2.4 Global Mobile Game Handle Revenue Market Share by Region (2019-2030)
2.3 Global Mobile Game Handle Sales Estimates and Forecasts 2019-2030
2.4 Global Mobile Game Handle Sales by Region
2.4.1 Global Mobile Game Handle Sales by Region: 2019 VS 2023 VS 2030
2.4.2 Global Mobile Game Handle Sales by Region (2019-2024)
2.4.3 Global Mobile Game Handle Sales by Region (2025-2030)
2.4.4 Global Mobile Game Handle Sales Market Share by Region (2019-2030)
2.5 US & Canada
2.6 Europe
2.7 China
2.8 Asia (excluding China)
2.9 Middle East, Africa and Latin America

3 Competition by Manufactures
3.1 Global Mobile Game Handle Sales by Manufacturers
3.1.1 Global Mobile Game Handle Sales by Manufacturers (2019-2024)
3.1.2 Global Mobile Game Handle Sales Market Share by Manufacturers (2019-2024)
3.1.3 Global Top 10 and Top 5 Largest Manufacturers of Mobile Game Handle in 2023
3.2 Global Mobile Game Handle Revenue by Manufacturers
3.2.1 Global Mobile Game Handle Revenue by Manufacturers (2019-2024)
3.2.2 Global Mobile Game Handle Revenue Market Share by Manufacturers (2019-2024)
3.2.3 Global Top 10 and Top 5 Companies by Mobile Game Handle Revenue in 2023
3.3 Global Key Players of Mobile Game Handle, Industry Ranking, 2022 VS 2023 VS 2024
3.4 Global Mobile Game Handle Sales Price by Manufacturers
3.5 Analysis of Competitive Landscape
3.5.1 Manufacturers Market Concentration Ratio (CR5 and HHI)
3.5.2 Global Mobile Game Handle Market Share by Company Type (Tier 1, Tier 2, and Tier 3)
3.6 Global Key Manufacturers of Mobile Game Handle, Manufacturing Base Distribution and Headquarters
3.7 Global Key Manufacturers of Mobile Game Handle, Product Offered and Application
3.8 Global Key Manufacturers of Mobile Game Handle, Date of Enter into This Industry
3.9 Mergers & Acquisitions, Expansion Plans

4 Market Size by Type
4.1 Global Mobile Game Handle Sales by Type
4.1.1 Global Mobile Game Handle Historical Sales by Type (2019-2024)
4.1.2 Global Mobile Game Handle Forecasted Sales by Type (2025-2030)
4.1.3 Global Mobile Game Handle Sales Market Share by Type (2019-2030)
4.2 Global Mobile Game Handle Revenue by Type
4.2.1 Global Mobile Game Handle Historical Revenue by Type (2019-2024)
4.2.2 Global Mobile Game Handle Forecasted Revenue by Type (2025-2030)
4.2.3 Global Mobile Game Handle Revenue Market Share by Type (2019-2030)
4.3 Global Mobile Game Handle Price by Type
4.3.1 Global Mobile Game Handle Price by Type (2019-2024)
4.3.2 Global Mobile Game Handle Price Forecast by Type (2025-2030)

5 Market Size by Application
5.1 Global Mobile Game Handle Sales by Application
5.1.1 Global Mobile Game Handle Historical Sales by Application (2019-2024)
5.1.2 Global Mobile Game Handle Forecasted Sales by Application (2025-2030)
5.1.3 Global Mobile Game Handle Sales Market Share by Application (2019-2030)
5.2 Global Mobile Game Handle Revenue by Application
5.2.1 Global Mobile Game Handle Historical Revenue by Application (2019-2024)
5.2.2 Global Mobile Game Handle Forecasted Revenue by Application (2025-2030)
5.2.3 Global Mobile Game Handle Revenue Market Share by Application (2019-2030)
5.3 Global Mobile Game Handle Price by Application
5.3.1 Global Mobile Game Handle Price by Application (2019-2024)
5.3.2 Global Mobile Game Handle Price Forecast by Application (2025-2030)

6 US & Canada
6.1 US & Canada Mobile Game Handle Market Size by Type
6.1.1 US & Canada Mobile Game Handle Sales by Type (2019-2030)
6.1.2 US & Canada Mobile Game Handle Revenue by Type (2019-2030)
6.2 US & Canada Mobile Game Handle Market Size by Application
6.2.1 US & Canada Mobile Game Handle Sales by Application (2019-2030)
6.2.2 US & Canada Mobile Game Handle Revenue by Application (2019-2030)
6.3 US & Canada Mobile Game Handle Market Size by Country
6.3.1 US & Canada Mobile Game Handle Revenue by Country: 2019 VS 2023 VS 2030
6.3.2 US & Canada Mobile Game Handle Sales by Country (2019-2030)
6.3.3 US & Canada Mobile Game Handle Revenue by Country (2019-2030)
6.3.4 US
6.3.5 Canada

7 Europe
7.1 Europe Mobile Game Handle Market Size by Type
7.1.1 Europe Mobile Game Handle Sales by Type (2019-2030)
7.1.2 Europe Mobile Game Handle Revenue by Type (2019-2030)
7.2 Europe Mobile Game Handle Market Size by Application
7.2.1 Europe Mobile Game Handle Sales by Application (2019-2030)
7.2.2 Europe Mobile Game Handle Revenue by Application (2019-2030)
7.3 Europe Mobile Game Handle Market Size by Country
7.3.1 Europe Mobile Game Handle Revenue by Country: 2019 VS 2023 VS 2030
7.3.2 Europe Mobile Game Handle Sales by Country (2019-2030)
7.3.3 Europe Mobile Game Handle Revenue by Country (2019-2030)
7.3.4 Germany
7.3.5 France
7.3.6 U.K.
7.3.7 Italy
7.3.8 Russia

8 China
8.1 China Mobile Game Handle Market Size
8.1.1 China Mobile Game Handle Sales (2019-2030)
8.1.2 China Mobile Game Handle Revenue (2019-2030)
8.2 China Mobile Game Handle Market Size by Application
8.2.1 China Mobile Game Handle Sales by Application (2019-2030)
8.2.2 China Mobile Game Handle Revenue by Application (2019-2030)

9 Asia (excluding China)
9.1 Asia Mobile Game Handle Market Size by Type
9.1.1 Asia Mobile Game Handle Sales by Type (2019-2030)
9.1.2 Asia Mobile Game Handle Revenue by Type (2019-2030)
9.2 Asia Mobile Game Handle Market Size by Application
9.2.1 Asia Mobile Game Handle Sales by Application (2019-2030)
9.2.2 Asia Mobile Game Handle Revenue by Application (2019-2030)
9.3 Asia Mobile Game Handle Sales by Region
9.3.1 Asia Mobile Game Handle Revenue by Region: 2019 VS 2023 VS 2030
9.3.2 Asia Mobile Game Handle Revenue by Region (2019-2030)
9.3.3 Asia Mobile Game Handle Sales by Region (2019-2030)
9.3.4 Japan
9.3.5 South Korea
9.3.6 China Taiwan
9.3.7 Southeast Asia
9.3.8 India

10 Middle East, Africa and Latin America
10.1 Middle East, Africa and Latin America Mobile Game Handle Market Size by Type
10.1.1 Middle East, Africa and Latin America Mobile Game Handle Sales by Type (2019-2030)
10.1.2 Middle East, Africa and Latin America Mobile Game Handle Revenue by Type (2019-2030)
10.2 Middle East, Africa and Latin America Mobile Game Handle Market Size by Application
10.2.1 Middle East, Africa and Latin America Mobile Game Handle Sales by Application (2019-2030)
10.2.2 Middle East, Africa and Latin America Mobile Game Handle Revenue by Application (2019-2030)
10.3 Middle East, Africa and Latin America Mobile Game Handle Sales by Country
10.3.1 Middle East, Africa and Latin America Mobile Game Handle Revenue by Country: 2019 VS 2023 VS 2030
10.3.2 Middle East, Africa and Latin America Mobile Game Handle Revenue by Country (2019-2030)
10.3.3 Middle East, Africa and Latin America Mobile Game Handle Sales by Country (2019-2030)
10.3.4 Brazil
10.3.5 Mexico
10.3.6 Turkey
10.3.7 Israel
10.3.8 GCC Countries

11 Company Profiles
11.1 Mad Catz
11.1.1 Mad Catz Company Information
11.1.2 Mad Catz Overview
11.1.3 Mad Catz Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.1.4 Mad Catz Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.1.5 Mad Catz Recent Developments
11.2 Sony
11.2.1 Sony Company Information
11.2.2 Sony Overview
11.2.3 Sony Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.2.4 Sony Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.2.5 Sony Recent Developments
11.3 MOGA
11.3.1 MOGA Company Information
11.3.2 MOGA Overview
11.3.3 MOGA Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.3.4 MOGA Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.3.5 MOGA Recent Developments
11.4 NVIDIA
11.4.1 NVIDIA Company Information
11.4.2 NVIDIA Overview
11.4.3 NVIDIA Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.4.4 NVIDIA Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.4.5 NVIDIA Recent Developments
11.5 Nyko
11.5.1 Nyko Company Information
11.5.2 Nyko Overview
11.5.3 Nyko Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.5.4 Nyko Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.5.5 Nyko Recent Developments
11.6 Razer
11.6.1 Razer Company Information
11.6.2 Razer Overview
11.6.3 Razer Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.6.4 Razer Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.6.5 Razer Recent Developments
11.7 8Bitdo
11.7.1 8Bitdo Company Information
11.7.2 8Bitdo Overview
11.7.3 8Bitdo Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.7.4 8Bitdo Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.7.5 8Bitdo Recent Developments
11.8 Ipega
11.8.1 Ipega Company Information
11.8.2 Ipega Overview
11.8.3 Ipega Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.8.4 Ipega Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.8.5 Ipega Recent Developments
11.9 Wamo
11.9.1 Wamo Company Information
11.9.2 Wamo Overview
11.9.3 Wamo Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.9.4 Wamo Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.9.5 Wamo Recent Developments
11.10 GameKlip
11.10.1 GameKlip Company Information
11.10.2 GameKlip Overview
11.10.3 GameKlip Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.10.4 GameKlip Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.10.5 GameKlip Recent Developments
11.11 SteelSeries
11.11.1 SteelSeries Company Information
11.11.2 SteelSeries Overview
11.11.3 SteelSeries Mobile Game Handle Sales, Price, Revenue and Gross Margin (2019-2024)
11.11.4 SteelSeries Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
11.11.5 SteelSeries Recent Developments

12 Industry Chain and Sales Channels Analysis
12.1 Mobile Game Handle Industry Chain Analysis
12.2 Mobile Game Handle Key Raw Materials
12.2.1 Key Raw Materials
12.2.2 Raw Materials Key Suppliers
12.3 Mobile Game Handle Production Mode & Process
12.4 Mobile Game Handle Sales and Marketing
12.4.1 Mobile Game Handle Sales Channels
12.4.2 Mobile Game Handle Distributors
12.5 Mobile Game Handle Customers

13 Market Dynamics
13.1 Mobile Game Handle Industry Trends
13.2 Mobile Game Handle Market Drivers
13.3 Mobile Game Handle Market Challenges
13.4 Mobile Game Handle Market Restraints

14 Key Findings in The Global Mobile Game Handle Study

15 Appendix
15.1 Research Methodology
15.1.1 Methodology/Research Approach
15.1.2 Data Source
15.2 Author Details
15.3 Disclaimer

biaoTi

表と図のリスト

List of Tables
    Table 1. Global Mobile Game Handle Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
    Table 2. Major Manufacturers of Andriod
    Table 3. Major Manufacturers of IOS
    Table 4. Global Mobile Game Handle Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
    Table 5. Global Mobile Game Handle Revenue Grow Rate (CAGR) by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 6. Global Mobile Game Handle Revenue by Region (2019-2024) & (US$ Million)
    Table 7. Global Mobile Game Handle Revenue by Region (2025-2030) & (US$ Million)
    Table 8. Global Mobile Game Handle Revenue Market Share by Region (2019-2024)
    Table 9. Global Mobile Game Handle Revenue Market Share by Region (2025-2030)
    Table 10. Global Mobile Game Handle Sales Grow Rate (CAGR) by Region: 2019 VS 2023 VS 2030 (US$ Million)
    Table 11. Global Mobile Game Handle Sales by Region (2019-2024) & (K Units)
    Table 12. Global Mobile Game Handle Sales by Region (2025-2030) & (K Units)
    Table 13. Global Mobile Game Handle Sales Market Share by Region (2019-2024)
    Table 14. Global Mobile Game Handle Sales Market Share by Region (2025-2030)
    Table 15. Global Mobile Game Handle Sales by Manufacturers (2019-2024) & (K Units)
    Table 16. Global Mobile Game Handle Sales Share by Manufacturers (2019-2024)
    Table 17. Global Mobile Game Handle Revenue by Manufacturers (2019-2024) & (US$ Million)
    Table 18. Global Mobile Game Handle Revenue Share by Manufacturers (2019-2024)
    Table 19. Global Key Players of Mobile Game Handle, Industry Ranking, 2022 VS 2023 VS 2024
    Table 20. Mobile Game Handle Price by Manufacturers 2019-2024 (USD/Unit)
    Table 21. Global Mobile Game Handle Manufacturers Market Concentration Ratio (CR5 and HHI)
    Table 22. Global Mobile Game Handle by Company Type (Tier 1, Tier 2, and Tier 3) & (based on the Revenue in Mobile Game Handle as of 2023)
    Table 23. Global Key Manufacturers of Mobile Game Handle, Manufacturing Base Distribution and Headquarters
    Table 24. Global Key Manufacturers of Mobile Game Handle, Product Offered and Application
    Table 25. Global Key Manufacturers of Mobile Game Handle, Date of Enter into This Industry
    Table 26. Mergers & Acquisitions, Expansion Plans
    Table 27. Global Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 28. Global Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 29. Global Mobile Game Handle Sales Share by Type (2019-2024)
    Table 30. Global Mobile Game Handle Sales Share by Type (2025-2030)
    Table 31. Global Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 32. Global Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 33. Global Mobile Game Handle Revenue Share by Type (2019-2024)
    Table 34. Global Mobile Game Handle Revenue Share by Type (2025-2030)
    Table 35. Mobile Game Handle Price by Type (2019-2024) & (USD/Unit)
    Table 36. Global Mobile Game Handle Price Forecast by Type (2025-2030) & (USD/Unit)
    Table 37. Global Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 38. Global Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 39. Global Mobile Game Handle Sales Share by Application (2019-2024)
    Table 40. Global Mobile Game Handle Sales Share by Application (2025-2030)
    Table 41. Global Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 42. Global Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 43. Global Mobile Game Handle Revenue Share by Application (2019-2024)
    Table 44. Global Mobile Game Handle Revenue Share by Application (2025-2030)
    Table 45. Mobile Game Handle Price by Application (2019-2024) & (USD/Unit)
    Table 46. Global Mobile Game Handle Price Forecast by Application (2025-2030) & (USD/Unit)
    Table 47. US & Canada Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 48. US & Canada Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 49. US & Canada Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 50. US & Canada Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 51. US & Canada Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 52. US & Canada Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 53. US & Canada Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 54. US & Canada Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 55. US & Canada Mobile Game Handle Revenue Grow Rate (CAGR) by Country: 2019 VS 2023 VS 2030 (US$ Million)
    Table 56. US & Canada Mobile Game Handle Revenue by Country (2019-2024) & (US$ Million)
    Table 57. US & Canada Mobile Game Handle Revenue by Country (2025-2030) & (US$ Million)
    Table 58. US & Canada Mobile Game Handle Sales by Country (2019-2024) & (K Units)
    Table 59. US & Canada Mobile Game Handle Sales by Country (2025-2030) & (K Units)
    Table 60. Europe Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 61. Europe Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 62. Europe Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 63. Europe Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 64. Europe Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 65. Europe Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 66. Europe Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 67. Europe Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 68. Europe Mobile Game Handle Revenue Grow Rate (CAGR) by Country: 2019 VS 2023 VS 2030 (US$ Million)
    Table 69. Europe Mobile Game Handle Revenue by Country (2019-2024) & (US$ Million)
    Table 70. Europe Mobile Game Handle Revenue by Country (2025-2030) & (US$ Million)
    Table 71. Europe Mobile Game Handle Sales by Country (2019-2024) & (K Units)
    Table 72. Europe Mobile Game Handle Sales by Country (2025-2030) & (K Units)
    Table 73. China Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 74. China Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 75. China Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 76. China Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 77. China Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 78. China Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 79. China Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 80. China Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 81. Asia Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 82. Asia Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 83. Asia Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 84. Asia Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 85. Asia Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 86. Asia Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 87. Asia Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 88. Asia Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 89. Asia Mobile Game Handle Revenue Grow Rate (CAGR) by Country: 2019 VS 2023 VS 2030 (US$ Million)
    Table 90. Asia Mobile Game Handle Revenue by Region (2019-2024) & (US$ Million)
    Table 91. Asia Mobile Game Handle Revenue by Region (2025-2030) & (US$ Million)
    Table 92. Asia Mobile Game Handle Sales by Region (2019-2024) & (K Units)
    Table 93. Asia Mobile Game Handle Sales by Region (2025-2030) & (K Units)
    Table 94. Middle East, Africa and Latin America Mobile Game Handle Sales by Type (2019-2024) & (K Units)
    Table 95. Middle East, Africa and Latin America Mobile Game Handle Sales by Type (2025-2030) & (K Units)
    Table 96. Middle East, Africa and Latin America Mobile Game Handle Revenue by Type (2019-2024) & (US$ Million)
    Table 97. Middle East, Africa and Latin America Mobile Game Handle Revenue by Type (2025-2030) & (US$ Million)
    Table 98. Middle East, Africa and Latin America Mobile Game Handle Sales by Application (2019-2024) & (K Units)
    Table 99. Middle East, Africa and Latin America Mobile Game Handle Sales by Application (2025-2030) & (K Units)
    Table 100. Middle East, Africa and Latin America Mobile Game Handle Revenue by Application (2019-2024) & (US$ Million)
    Table 101. Middle East, Africa and Latin America Mobile Game Handle Revenue by Application (2025-2030) & (US$ Million)
    Table 102. Middle East, Africa and Latin America Mobile Game Handle Revenue Grow Rate (CAGR) by Country: 2019 VS 2023 VS 2030 (US$ Million)
    Table 103. Middle East, Africa and Latin America Mobile Game Handle Revenue by Country (2019-2024) & (US$ Million)
    Table 104. Middle East, Africa and Latin America Mobile Game Handle Revenue by Country (2025-2030) & (US$ Million)
    Table 105. Middle East, Africa and Latin America Mobile Game Handle Sales by Country (2019-2024) & (K Units)
    Table 106. Middle East, Africa and Latin America Mobile Game Handle Sales by Country (2025-2030) & (K Units)
    Table 107. Mad Catz Company Information
    Table 108. Mad Catz Description and Major Businesses
    Table 109. Mad Catz Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 110. Mad Catz Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 111. Mad Catz Recent Developments
    Table 112. Sony Company Information
    Table 113. Sony Description and Major Businesses
    Table 114. Sony Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 115. Sony Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 116. Sony Recent Developments
    Table 117. MOGA Company Information
    Table 118. MOGA Description and Major Businesses
    Table 119. MOGA Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 120. MOGA Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 121. MOGA Recent Developments
    Table 122. NVIDIA Company Information
    Table 123. NVIDIA Description and Major Businesses
    Table 124. NVIDIA Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 125. NVIDIA Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 126. NVIDIA Recent Developments
    Table 127. Nyko Company Information
    Table 128. Nyko Description and Major Businesses
    Table 129. Nyko Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 130. Nyko Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 131. Nyko Recent Developments
    Table 132. Razer Company Information
    Table 133. Razer Description and Major Businesses
    Table 134. Razer Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 135. Razer Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 136. Razer Recent Developments
    Table 137. 8Bitdo Company Information
    Table 138. 8Bitdo Description and Major Businesses
    Table 139. 8Bitdo Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 140. 8Bitdo Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 141. 8Bitdo Recent Developments
    Table 142. Ipega Company Information
    Table 143. Ipega Description and Major Businesses
    Table 144. Ipega Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 145. Ipega Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 146. Ipega Recent Developments
    Table 147. Wamo Company Information
    Table 148. Wamo Description and Major Businesses
    Table 149. Wamo Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 150. Wamo Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 151. Wamo Recent Developments
    Table 152. GameKlip Company Information
    Table 153. GameKlip Description and Major Businesses
    Table 154. GameKlip Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 155. GameKlip Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 156. GameKlip Recent Developments
    Table 157. SteelSeries Company Information
    Table 158. SteelSeries Description and Major Businesses
    Table 159. SteelSeries Mobile Game Handle Sales (K Units), Revenue (US$ Million), Price (USD/Unit) and Gross Margin (2019-2024)
    Table 160. SteelSeries Mobile Game Handle Product Model Numbers, Pictures, Descriptions and Specifications
    Table 161. SteelSeries Recent Developments
    Table 162. Key Raw Materials Lists
    Table 163. Raw Materials Key Suppliers Lists
    Table 164. Mobile Game Handle Distributors List
    Table 165. Mobile Game Handle Customers List
    Table 166. Mobile Game Handle Market Trends
    Table 167. Mobile Game Handle Market Drivers
    Table 168. Mobile Game Handle Market Challenges
    Table 169. Mobile Game Handle Market Restraints
    Table 170. Research Programs/Design for This Report
    Table 171. Key Data Information from Secondary Sources
    Table 172. Key Data Information from Primary Sources
List of Figures
    Figure 1. Mobile Game Handle Product Picture
    Figure 2. Global Mobile Game Handle Market Size Growth Rate by Type, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 3. Global Mobile Game Handle Market Share by Type in 2023 & 2030
    Figure 4. Andriod Product Picture
    Figure 5. IOS Product Picture
    Figure 6. Global Mobile Game Handle Market Size Growth Rate by Application, 2019 VS 2023 VS 2030 (US$ Million)
    Figure 7. Global Mobile Game Handle Market Share by Application in 2023 & 2030
    Figure 8. Competition
    Figure 9. Entertainment
    Figure 10. Mobile Game Handle Report Years Considered
    Figure 11. Global Mobile Game Handle Revenue, (US$ Million), 2019 VS 2023 VS 2030
    Figure 12. Global Mobile Game Handle Revenue 2019-2030 (US$ Million)
    Figure 13. Global Mobile Game Handle Revenue Market Share by Region in Percentage: 2023 Versus 2030
    Figure 14. Global Mobile Game Handle Revenue Market Share by Region (2019-2030)
    Figure 15. Global Mobile Game Handle Sales 2019-2030 ((K Units)
    Figure 16. Global Mobile Game Handle Sales Market Share by Region (2019-2030)
    Figure 17. US & Canada Mobile Game Handle Sales YoY (2019-2030) & (K Units)
    Figure 18. US & Canada Mobile Game Handle Revenue YoY (2019-2030) & (US$ Million)
    Figure 19. Europe Mobile Game Handle Sales YoY (2019-2030) & (K Units)
    Figure 20. Europe Mobile Game Handle Revenue YoY (2019-2030) & (US$ Million)
    Figure 21. China Mobile Game Handle Sales YoY (2019-2030) & (K Units)
    Figure 22. China Mobile Game Handle Revenue YoY (2019-2030) & (US$ Million)
    Figure 23. Asia (excluding China) Mobile Game Handle Sales YoY (2019-2030) & (K Units)
    Figure 24. Asia (excluding China) Mobile Game Handle Revenue YoY (2019-2030) & (US$ Million)
    Figure 25. Middle East, Africa and Latin America Mobile Game Handle Sales YoY (2019-2030) & (K Units)
    Figure 26. Middle East, Africa and Latin America Mobile Game Handle Revenue YoY (2019-2030) & (US$ Million)
    Figure 27. The Mobile Game Handle Market Share of Top 10 and Top 5 Largest Manufacturers Around the World in 2023
    Figure 28. The Top 5 and 10 Largest Manufacturers of Mobile Game Handle in the World: Market Share by Mobile Game Handle Revenue in 2023
    Figure 29. Global Mobile Game Handle Market Share by Company Type (Tier 1, Tier 2, and Tier 3): 2019 VS 2023
    Figure 30. Global Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 31. Global Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 32. Global Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 33. Global Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 34. US & Canada Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 35. US & Canada Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 36. US & Canada Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 37. US & Canada Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 38. US & Canada Mobile Game Handle Revenue Share by Country (2019-2030)
    Figure 39. US & Canada Mobile Game Handle Sales Share by Country (2019-2030)
    Figure 40. U.S. Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 41. Canada Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 42. Europe Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 43. Europe Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 44. Europe Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 45. Europe Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 46. Europe Mobile Game Handle Revenue Share by Country (2019-2030)
    Figure 47. Europe Mobile Game Handle Sales Share by Country (2019-2030)
    Figure 48. Germany Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 49. France Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 50. U.K. Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 51. Italy Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 52. Russia Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 53. China Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 54. China Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 55. China Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 56. China Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 57. Asia Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 58. Asia Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 59. Asia Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 60. Asia Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 61. Asia Mobile Game Handle Revenue Share by Region (2019-2030)
    Figure 62. Asia Mobile Game Handle Sales Share by Region (2019-2030)
    Figure 63. Japan Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 64. South Korea Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 65. China Taiwan Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 66. Southeast Asia Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 67. India Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 68. Middle East, Africa and Latin America Mobile Game Handle Sales Market Share by Type (2019-2030)
    Figure 69. Middle East, Africa and Latin America Mobile Game Handle Revenue Market Share by Type (2019-2030)
    Figure 70. Middle East, Africa and Latin America Mobile Game Handle Sales Market Share by Application (2019-2030)
    Figure 71. Middle East, Africa and Latin America Mobile Game Handle Revenue Market Share by Application (2019-2030)
    Figure 72. Middle East, Africa and Latin America Mobile Game Handle Revenue Share by Country (2019-2030)
    Figure 73. Middle East, Africa and Latin America Mobile Game Handle Sales Share by Country (2019-2030)
    Figure 74. Brazil Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 75. Mexico Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 76. Turkey Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 77. Israel Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 78. GCC Countries Mobile Game Handle Revenue (2019-2030) & (US$ Million)
    Figure 79. Mobile Game Handle Value Chain
    Figure 80. Mobile Game Handle Production Process
    Figure 81. Channels of Distribution
    Figure 82. Distributors Profiles
    Figure 83. Bottom-up and Top-down Approaches for This Report
    Figure 84. Data Triangulation
    Figure 85. Key Executives Interviewed
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